3-day project of modeling and rendering the iconic Soviet supersonic airliner.
in 2018, Simon Zhu became the art director at VESPER: a luxurious vape company founded by NBA star Paul Pierce.
Responsible for all contents creation for @VapeVesper
A quick project I made in 3 days.
This watch is inspired by the F-117, the Nighthawk jet.
Black metal is used to manifest the "stealth" "invisible" characteristics of the F-117.
Some reflective chrome-like material are used on the surface of the watch to highlight the overall high-end quality of the product.
Done in Autodesk Maya
Modeled in Autodesk Maya
Textured and baked in Substance Painter
Rendered with V-ray
Game environment designed by Simon Zhu
Modeled in Maya and Zbrush
Textured in Substance Painter
Baked from highpoly to lowpoly in Marmoset and Substance
Snow land
This is a continuous project I am working on
concept inspired by the abandoned snow land of far northeast of Russia
landscape created in Houdini
other objects created in Maya
detailed in Zbrush
textured in Substance Painter
rendered with V-ray
Responsible for all contents
Modeled in Autodesk Maya
Detailed in Zbrush
Textured in Substance Painter
Rendered with V-ray
This is a test 3D render inspired by one of my favorite comic book
Fubar Mother Russia
The original 2S art was by Matt Smith
Game Environment modeled in Maya and Zbrush
Textured in Mari and Substance Painter
2D Concept done by Simon Zhu
inspired by the art of Brian Edward Miller
Cloudy Sunset
Inspired by Mount bromo in Indonesia
Created in Houdini
Textured in Autodesk Maya
Rendered with Vray
music video for AOTU's WildCard remix
Done in Maya
This is a lighting tests for a game environment design
everything created in Maya
modeled in Maya
textured in Mari